Today is the public launch of Callin, the first app to offer a new experience we call “Social Podcasting.”
Callin lets you create, discover, and consume live and recorded audio content in one place. It combines the best aspects of social audio — live conversations and social discoverability — with the best aspects of podcasting — creating a lasting library of shows that users can listen to anytime.
Our goal was to bring the barriers to podcasting down to zero by turning your iPhone into a studio.
One of the most magical features of Callin is that recordings are turned into a transcript which you can edit. Callin recompiles the audio based on the edited transcript so the creator never needs to touch an audio file.
Jason Snell recently described a very different workflow:
This week’s episode of Upgrade was a “call-in show,” in which we answered audio questions sent in by listeners. I’ve heard from a few people who wondered how we put the show together, so I thought I’d provide some of the details.
This likely produces a much higher quality result, but with a lot more time and expertise required. He’s also posted a video of his workflow using Ferrite Recording Studio on an iPad.
Clubhouse, the online audio app that this year became a social sensation, is rolling out spatial audio support for iOS users.
In the example, individual speakers on a Clubhouse call can be heard as if their voices are in separate locations within a three-dimensional space around the listener, making it seem like everyone is situated in different places in the same a room.
To be clear, this isn’t Apple’s version of spatial audio, which includes head tracking to make it sound like the sound is coming from your iPhone or iPad, but it shows just how much spatial audio has caught on since Apple began touting the concept.